Unity

Canvas Category Software : Engineering : Digital Twin

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Primary Location San Francisco, California, United States

Financial Status NYSE: U

We are the world’s leading platform for creating and operating interactive, real-time 3D (RT3D) content. We empower creators. Across industries and around the world. We believe the world is a better place with more creators in it. This is at the core of our business because we believe our technology can change the world. Our products give content creators the tools to not just entertain but to create innovative RT3D experiences and deliver better processes for almost every industry.

Assembly Line

Capgemini to acquire Unity’s Digital Twin Professional Services arm to accelerate enterprises’ digital transformation through real-time 3D technology

📅 Date:

🔖 Topics: Partnership

🏢 Organizations: Capgemini, Unity


Capgemini and Unity (NYSE: U), the world’s leading platform for creating and growing real-time 3D (RT3D) content, announced an expansion of their strategic alliance that will see Capgemini take on Unity’s Digital Twin Professional Services arm. Per the agreement, Unity’s Digital Twin Professional Services team will join and embed within Capgemini, forming one of the largest pools of Unity enterprise developers in the world. The transaction will accelerate the iteration and implementation of the market leading real-time 3D (RT3D) visualization software for the industrial application of digital twins. It will allow end users to envision, understand, and interact with physical systems – a key enabler for intelligent industry. The deal is expected to close in the second quarter of 2024.

Read more at Capgemini Press Releases

Reality Show: X-ray Vision Can See Through Metal

📅 Date:

✍️ Authors: Josh Roth, Jack Hsu

🔖 Topics: Augmented Reality, Visual Inspection, Digital Twin, Pose Estimation

🏭 Vertical: Aerospace

🏢 Organizations: Boeing, Unity, Simon Fraser University


A typical aircraft maintenance inspection involves maintenance technicians and engineers walking around an aircraft recording new defects and damage with a pencil in a notebook. Locations are often described in language like ‘3 inches from the left side of the window.’ The inspection can often take hours or days. But what if you could hold a digital device and see locations of all previous damage and repairs highlighted in 3D?

Read more at Innovation Quarterly

Configuring and programming igus linear robots – as easy as playing PlayStation

📅 Date:

🏢 Organizations: igus, Unity


With the help of the game engine Unity, motion plastics specialist igus has given its online configurator for low-cost linear robots a facelift, making its operation even more efficient. Now, users can configure an individual linear robot ready for connection faster and easier – in just five minutes and with instant price information. With the help of the online tools, any automation solution can be programmed and tested directly in the selected working area and also load CAD data and a suitable drawing. Even small and medium-sized companies can immerse themselves without a barrier in the world of automation – without the know-how of specialists and CAD software.

Read more at igus Press

Expanding the robotics toolbox: Physics changes in Unity 2022.1

📅 Date:

🔖 Topics: Simulation, Industrial Robot

🏢 Organizations: Unity


Simulate sophisticated, environment-aware robots with the new inverse dynamics force sensor tools. Explore dynamics with the completely revamped Physics Debugger. Take advantage of the performance improvements in interpolation, batch queries, and more.

Read more at Unity Blog

Hyundai Motor to set up metaverse factory with Unity

📅 Date:

✍️ Author: Jung-dong Roh

🔖 Topics: metaverse, digital twin

🏢 Organizations: Hyundai, Unity


Hyundai Motor Co., South Korea’s top automaker, is set to establish a digital virtual factory in a metaverse space with Unity, a US-based real-time 3D content platform, in order to become a smart mobility solutions provider through upgrades of plant operations and production innovations. The partnership is expected to realize Hyundai’s vision of becoming the first mobility innovator to build a Meta-Factory concept, a digital twin of an actual plant, supported by a metaverse platform.

The automaker plans to first apply the concept to Hyundai Mobility Global Innovation Center in Singapore (HMGICS), supporting Hyundai Motor Group’s initiative to create an open innovation hub for research and development. The group earlier planned to adopt digital twin technology to HMGICS’ design sector.

Read more at The Korea Economic Daily

Emulate sensors and mechatronics systems with Unity SystemGraph

📅 Date:

✍️ Authors: Jose De Oliveira, Marc Langlois-Thibeault

🔖 Topics: Metaverse

🏢 Organizations: Unity, Volvo


Unity SystemGraph is a new graph-based authoring tool that represents systems through its components, such as lidar sensors and cameras, in Unity. Now robotics and engineering teams can more easily prototype systems, test and analyze their behavior, and make optimal design decisions without access to the actual hardware.

Read more at Unity Blog

Unity moves robotics design and training to the metaverse

📅 Date:

✍️ Author: Kolawole Samuel Adebayo

🔖 Topics: robotics, digital twin, metaverse

🏢 Organizations: Unity


“The Unity Simulation Pro is the only product built from the ground up to deliver distributed rendering, enabling multiple graphics processing units (GPUs) to render the same Unity project or simulation environment simultaneously, either locally or in the private cloud,” the company said. This means multiple robots with tens, hundreds, or even thousands of sensors can be simulated faster than real time on Unity today.

According to Lange, users in markets like robotics, autonomous driving, drones, agriculture technology, and more are building simulations containing environments, sensors, and models with million-square-foot warehouses, dozens of robots, and hundreds of sensors. With these simulations, they can test software against realistic virtual worlds, teach and train robot operators, or try physical integrations before real-world implementation. This is all faster, more cost-effective, and safer, taking place in the metaverse.

“A more specific use case would be using Unity Simulation Pro to investigate collaborative mapping and mission planning for robotic systems in indoor and outdoor environments,” Lange said. He added that some users have built a simulated 4,000 square-foot building sitting within a larger forested area and are attempting to identify ways to map the environment using a combination of drones, off-road mobile robots, and walking robots. The company reports it has been working to enable creators to build and model the sensors and systems of mechatronic systems to run in simulations.

Read more at VentureBeat

Configit Joins Unity’s Verified Solutions Partner Program to Deliver Enhanced 3D Visualization

📅 Date:

🔖 Topics: Partnership

🏢 Organizations: Configit, Unity


Configit, the global leader in Configuration Lifecycle Management (CLM), today announced that it has joined the Unity Verified Solutions Partner (VSP) program. Unity’s Verified Solutions Partner team is performing quality assurance testing of the Configit Ace® API for Unity.

Verification means the Configit Ace® API is optimized for the latest Long-Term Support (LTS) and tech versions of the Unity editor, providing a seamless experience for developers. The API will be a verified solution for Unity developers.

Read more at Configit News

SAP shapes the future of work with Unity

📅 Date:

✍️ Author: Nick Davis

🔖 Topics: metaverse

🏢 Organizations: Unity, SAP


“With Unity and mixed reality, business data from SAP is no longer bound to a computer screen,” said Michael Spiess, Extended Reality Venture Lead at SAP. “Our customers can become best-run businesses by taking advantage of all mixed reality has to offer, from more effective training teams in virtual environments to driving operational efficiencies by augmenting digital twin information directly to physical equipment.”

Read more at Unity Blog

World premiere: Unity Forma